Independent game development

We build games that feel good to play.

EVMIROS TOV develops games with Godot and Unity. We work on gameplay systems, prototypes, interfaces, optimization and release-ready builds for modern platforms.

Engine / 01

Godot

Engine / 02

Unity

Capabilities

From a playable idea to a finished game build.

01

Gameplay development

Core mechanics, player controls, progression, game states and systems that shape the actual playing experience.

02

Prototypes & vertical slices

Fast playable versions for testing ideas before moving deeper into content production and polish.

03

Optimization & release

Performance work, interface refinement, device testing and preparation of stable builds for publishing.

Studio approach

Flexible tools, focused production.

Built around the project

We choose the workflow according to the game itself: scope, mechanics, platform and performance targets come before unnecessary complexity.

Godot Unity 2D 3D

Designed to iterate

Games improve through testing. Our process keeps features modular enough to adjust controls, balance and presentation without rebuilding everything from scratch.

Rapid prototypes Mobile builds Polish

Have a game idea?

Tell us what you want to build and what stage the project is currently at.

contact@evmiros.online